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The Atari Compendium
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The Atari Compendium (Toad Computers) (1994).iso
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slupd111.lzh
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READTHIS.1ST
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1993-07-28
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19KB
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346 lines
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c2 Digital Sample Editor Release 1.11 Notes July 28, 1993 c0
-- Table of Contents --------------------------------------------------- [0] -
¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨
[1] What should have been in the .LZH file >>> If you are using an
[2] What this is alternate file viewer
[3] Shareware notice with search capability
[4] If you've already registered (like View II) you can
[5] A note about this program jump right to these
[6] Thanks sections. Just search
[7] Feedback for the section number
[8] Advertisement in square brackets, as
[9] Revision list shown on the left.
-- What should have been in the .LZH file ------------------------------ [1] -
¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨
ReadThis.1st This file.
SoundLab.TOS The sample editor program, version 1.11.
SoundLab.COL The color data file.
SoundLab.MON The monochrome data file.
SoundLab.HLP The help file.
SoundLab.MAN The instructions for Sound Lab.
SndLab11.MAN Manual supplement for new features in version 1.1.
SoundLab.PRF A preferences file.
Example.AVR An example sample (the Bushwhacker speaks).
The filenames are shown in upper/lower case for your convenience; they're also
stored in the .LZH this way. All the names will become upper case when you
extract files from the archive, though.
You should print out the file SoundLab.MAN. (It's over 40 pages.) I'd
recommend at least skimming through it before using Sound Lab, especially if
you're new to digitized sound. Although the program is not at all difficult to
use, you'll miss out on some of the best features if you don't read the manual.
You should also print SndLab11.MAN, as it covers all of the features added in
version 1.1.
If any of the files are missing, please leave a message wherever you got this
file stating that the .LZH is incomplete. A complete version can be obtained
from me if you send a blank disk (and a note) to the address below.
-- What this is -------------------------------------------------------- [2] -
¨¨¨¨¨¨¨¨¨¨¨¨
This is Sound Lab, dmj software's popular sample editor. It has plenty of
features, and its edit functions are _very_ fast. You can play and record
samples from 5KHz to 30KHz, use samples in .AVR, .SPL, .SAM, .WAV, .SND, and
.SMP formats, and it's easy to use. (Recording samples requires either the ST
Replay cartridge or DigiSound cartridge, or a cartridge compatible with one of
them.)
Although this program does run in only 512K (by placing it in the AUTO folder
and booting it) that only leaves you with about 30K to use for samples. You
really do need a meg or more to make good use of the program.
-- Shareware notice ---------------------------------------------------- [3] -
¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨
If you thought I was just giving this program away you're dumber than Atari's
marketing practices. This program is Shareware, and can be registered by
mailing just $20(!!) and the serial number from the "Shareware" dialog to:
Snail Mail: Damien M. Jones
dmj software
Route 1, Box 168
Milford, TX 76670
U.S.A.
Phone: (817) 582-7373
Fax: (817) 582-7377
BBS: (817) 582-0672
GEnie: DMJ
InterNet: DMJ@genie.geis.com
"Snail Mail" refers to the regular mail.
In return for registering, you will receive a customized, registered version of
the program, a printed manual, free disk updates, and a nice, warm, fuzzy
feeling. When updates become available, you will be notified by mail; you
would then send back your registered disk to have it updated. Replacing the
disks every time an update is made would increase the cost of the program.
Major revisions will be available for a modest fee (probably $5 or less, to
cover costs of the manuals).
-- If you've already registered... ------------------------------------- [4] -
¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨
...then an announcement is already en route to you. Basically it just tells
you to send your program disk back to me for a free update. If you've already
sent your disks to me, don't panic; I've been hanging on to them while I finish
up the new version, and now they're on their way. Thanks for your support--it
makes upgrades like this possible.
-- A note about this program ------------------------------------------- [5] -
¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨
I started writing Sound Lab because I didn't have a sample editor that would do
what I wanted it to do. Once I started, though, I began to see all kinds of
possibilities, and people tell me this is now the best non-commercial sample
editor currently available. Now if only the Shareware registrations would
reflect that (hint, hint!) Come to think of it, I never DID get around to
doing the project that started it all...
One of the things I _do_ like about Sound Lab is that it's fast. I tested
Sound Lab, an ST Stereo Replay Demo, and Pandaal's DaataSound. All tests were
performed with the same 471K sample, at 14.985KHz, on a stock 8MHz 1040ST;
times are in seconds, rounded off to the nearest second. The ratio shown is
how many times faster Sound Lab is over the ST Stereo Replay software.
Function ST S. Replay DaataSound Sound Lab Ratio
--------------------------------------------------------
Reverse 34 2 2 17
Echo 90 6° 18 5
Volume x3.02 126 6° 2∙∙ 62
Fade In 126 18 2∙∙ 62
Overlay∙ 47 -- 8 6
Speed x1/2 48 4 2∙∙ 24
Speed x2/3 73 -- 18 4
Speed x3/2∙ 188 -- 18 10
°DaataSound doesn't allow you to set this option; you take it the way Daata
Sound does it or you don't get it at all. The volume change is about a 25%
boost.
∙I didn't have enough memory to do this operation on the whole 471K sample,
so I cut it in half, performed the task, and then doubled the time.
∙∙These are new, faster times for Sound Lab 1.1. Version 1.0x times were
4, 4, and 3, for volume, fade, and speed, respectively.
When you run the program, you'll notice the Shareware dialog contains a serial
number. This tells me where you got the program. At the moment, there are
customized versions for GEnie